Deep impact
EA's Dead Space 3 is in the works, and this teaser trailer wants to set the scene. While there's no gameplay footage, the video fills you in on events from the end of Dead Space 2. If you haven't followed the series so far, all you need to know is it's about aliens and lots and lots of gore. Check it out below and expect to see much more during EA's E3 presentation on Monday, 4th June. [youtube:PJpPXWTBVBc]Category: News
May 30th, 2012
Dead Space 3 Teaser Trailer Lands
10:00 at movemodo.com
Shin Megami Tensei 4 is 3DS-Bound
09:45 at nintendolife.com
It never ends
Good news for fans of demons: Atlus is bringing Shin Megami Tensei 4 to 3DS. Famitsu (via Andriasang) brings the good news that work is underway on the game, though there's no other details at the moment. But hey, SMT4 is coming to 3DS. We'll take that. Last year 3DS owners in North America got Shin Megami Tensei: Devil Survivor Overclocked, which is due to reach Europe later this year. We'll keep our ears to the ground for more devil-related information.We’ll Learn New Monster Hunter 4 Details Next Month
09:00 at nintendolife.com
Get ready for a tail spin
Last year's revelation of 3DS exclusive Monster Hunter 4 was a big moment, but since then we haven't heard much more about Capcom's inevitably monstrous hit. Well, that'll end at the end of June, when the publisher releases more details at a Japanese event. Capcom Summer Jam takes place in Tokyo from 30th June to 1st July and will reveal new information about MH4 and other Capcom titles. Before you get your hopes up, don't expect to hear anything about a potential Western release for MH4 or Monster Hunter 3 G — this is a Japanese event so will focus on Japanese news. Here's the concept trailer from last year. [youtube:rWoNR-KRRuc]
May 29th, 2012
Feature: Why EA and Nintendo’s Partnership Is Big News
17:00 at nintendolife.com
Crowd pleaser
Last year at E3, Nintendo promised a lot to core gamers. "Wii U will be right just for you," Nintendo of America president Reggie Fils-Aime said, playing a showreel of hardcore shooters and action games to win over the crowd. Talking heads from big publishers all crowed about the machine's capabilities and its new controller — top brass at THQ, Activision, Ubisoft, Warner Bros. and more all appeared on video with nothing but praise for Wii U. But EA went one better. CEO John Riccitiello joined Satoru Iwata and Reggie Fils-Aime on stage for his first ever appearance at a Nintendo conference. Riccitiello's speech may have been necessarily vague, but his presence said it all — two of the gaming world's biggest names are working together more closely than ever. It was cheering to see EA's still committed to Nintendo platforms after a rocky time on Wii. EA published 78 Wii games — significantly fewer than the 110 and 116 it brought to PS3 and Xbox 360 respectively — that varied between excellent and abysmal: Boom Blox and Dead Space: Extraction sit alongside Charm Girls Club Pajama Party and G.I. Joe: The Rise of Cobra. For all its efforts, though, EA never had a hit the size of Just Dance or Zumba to push it to the top of the third-party publishing pile: few would see Wii as a genuine success story for EA. Perhaps that's why Riccitiello chose E3 2011 to appear on stage with Nintendo — a show of faith, a way of acknowledging that both companies need to collaborate to succeed. Riccitiello spoke of an "unprecedented partnership" between Nintendo and EA, and while we don't have all the details yet, it could be vital to Wii U's future.Super Sidekick
So, what is this "unprecedented partnership"? Riccitiello didn't say much specific. Of course EA will bring its big HD franchises to Wii U — that almost goes without saying — but when the CEO of one of the industry's biggest forces uses the phrase "unprecedented partnership", that usually means much more than just FIFA, Battlefield and Madden. In sharp contrast to talking heads from other publishers, Riccitiello said more about Wii U's online connectivity than its controller, and that's because EA is working closely with Nintendo to get the online side right. Riccitiello discussed DLC, matchmaking and leaderboards — all standard fare by now — but he also spoke of the online service expanding beyond just Wii U:Imagine these EA games on a console with content, gameplay and community that can be extended to mobile and social networks as well as the web.Nintendo's been slow to embrace social networks (to say the least) and its battle against mobile plays out in the media every time a mobile developer expresses an opinion about Nintendo, but both services are crucial to EA. While Nintendo plays catch-up with online multiplayer, EA has moved into companion services like EA Sports Football Club and Ultimate Team, expanding the online experience beyond its console restrictions. As Riccitiello puts it, EA is "changing games from a thing that you buy to a place that you go."
OnlinEA
No wonder EA is so keen on Nintendo's online services: the two companies are working closely together to make sure Wii U's online is up to spec. Riccitiello said:Nintendo's next console is truly transformational as well: a better platform than we've ever been offered by Nintendo, deeper online capability and all of it driven by an unprecedented partnership between Nintendo and Electronic Arts.That last part got the internet's collective cogs whirring. Some decided to read it as "online capability... driven by... Electronic Arts" to suggest Wii U would run on EA's servers and Origin service, but it's far more likely EA is providing Nintendo with feature requests, guidance and expertise rather than anything more tangible. After E3, EA Sports vice president Andrew Wilson told Eurogamer.net:
[Online is] something that we're working very closely with Nintendo on. We are highlighting to them what we believe are the most important elements to that infrastructure to deliver a connected experience that we think is the future of gaming. They have demonstrated an openness and willingness to work with us and work with developers that I think will only land us in a positive place.Of course, Nintendo will have its own vision of the future of gaming, but taking EA's considerable online expertise on board speaks volumes about its willingness to work with third parties on more than just development support and marketing.
Outside the Box
All signs point to Nintendo and EA teaming up to create Wii U's online infrastructure, but what if the collaboration's something else? If the two are sharing technical expertise and feature wishlists, could they be sharing more? How about franchises, tools or development teams? DICE's powerful Frostbite 2 engine behind Battlefield 3 could easily come to Wii U, and the potential there is mouthwatering. A high-definition Star Fox with destructible environments would be good; a new Metroid using the engine could be incredible. To take another step towards the abyss of rampant speculation, Nintendo and EA could even share their big IPs and characters. Mario once appeared in NBA Street V3 and SSX On Tour, but the crossovers could go deeper. Dead Space studio Visceral could do a fine job of Eternal Darkness or Metroid; BioWare and Paper Mario or The Legend of Zelda would be very interesting. Or what about Samus Aran in Mass Effect? OK, that's going too far. EA publishes console games from some of the world's biggest developers: BioWare, Valve and Crytek have created big sellers, and if EA is this excited about Wii U that could extend to its development partners too. We're not saying Mass Effect Trilogy for Wii U, but EA's enthusiasm will surely motivate studios to create exclusive content for the console.Divide and Concur
There'll be those of you shaking your heads at this, grumbling about EA being "evil". The publisher splits opinion like few others: some object to its relentless annual cycle of sports titles, though it doesn't seem to do their sales any harm. No matter how feelings are divided, we can all agree Nintendo is taking a massive step in the right direction with this team-up. Shedding its typically insular approach to developing online services can only benefit developers, publishers and players alike, and teaming with a company the size and scope of EA is a huge vote of confidence to Wii U's future. 12 years ago, SEGA launched the Dreamcast, a console with all the promise in the world. Two years later, without a single EA game in its catalogue, it officially died. You may not think EA has the same make-or-break power today, but if Nintendo really wants to muscle in on the HD market it'll need EA's full support. EA has spent years developing software and services for HD, connected consoles; bringing that expertise to Wii U is a very, very good thing for Nintendo and its fans. John Riccitiello stood beside Reggie and Iwata at E3 for the first time last year. Don't be surprised to see them stand side by side for a long time to come.Metro: Last Light No Longer Confirmed for Wii U
15:15 at nintendolife.com
Flickering flame
Last year at E3 we heard Metro: Last Light was coming to Wii U. Well, now it seems it might not be, as THQ's global brand manager Mark Madsen told Digital Spy the game might not make it to Wii U. Madsen said the game is not currently in development for Wii U and that, while a port could still happen, it'd be "correct" to say it's no longer definitely on the way to Wii U. He also said:The verdict is out on what we can do to maximise the code for the Wii U, and we'll see [what happens]Not sounding massively confident there, but it could still happen. How do you feel about this news?
Feature: The Full E3 2012 Schedule
14:00 at nintendolife.com
Bookmark this (updated 31st May)
With one week to go, we've put together a complete guide to this year's E3 show so you know exactly what's on offer, when and how to watch it. We've compiled a list of the major press conferences and live events and converted them into a range of time zones so you know exactly when to come to Nintendo Life to get all the news, updates and discussion. We're nice like that. If you don't see your time zone listed or aren't sure what time it is where you are, use this time zone converter to find out. This should be the full line-up but we'll update with any other important dates and times as and when we hear them.Thursday 31st May
Konami Press Conference
When: 10:30pm Pacific / Friday 1st June 1:30am Eastern / 6:30am UK / 7:30am Central European / 3:30pm Eastern Standard Australian Time Where to Watch: http://www.konami.com/e3Monday 4th June
EA Press Conference
When: 1pm Pacific / 4pm Eastern / 9pm UK / 10pm Central European / Tuesday 5th June, 6am Eastern Standard Australian Time. Where to Watch: EA.com, MTV 2 and Spike TV. EA and Nintendo have an "unprecedented partnership" for Wii U, but we probably won't hear anything about that at this press conference. We could get our first look at EA's Wii U games — the publisher's doing FIFA 13 among others — but we'll have to wait and see.Ubisoft Press Conference
When: 3pm Pacific / 6pm Eastern / 11pm UK / Tuesday 5th June, 12am Central European / 8am Australian Eastern Standard Time. Where to Watch: Here at Nintendo Life. Ubisoft has confirmed it will show off Wii U games during its conference, so this is one you won't want to miss. We'll have all the big announcements and media content just for you.Tuesday, 5th June
Nintendo Press Conference
When: 9am Pacific / 12 midday Eastern / 5pm UK / 6pm Central European Time / Wednesday 6th June, 2am Australian Eastern Standard Time. Where to Watch: Here at Nintendo Life, http://e3.nintendo.com, Facebook, on MTV2 and Spike TV. The big one. Wii U and 3DS are set for massive shows and there'll be plenty to dissect and discuss. If you can't watch the video feed live, we'll have a live text update service on Nintendo Life so you can keep up with all the big announcements. We'll also have all the news, media, reaction and community you could ask for, so make sure you keep it locked on Nintendo Life on 5th June.Developer discussion with Wii U hardware producer Katsuya Eguchi
When: 11:30 pm Pacific / Wednesday 6th June 2:30am Eastern / 7:30am UK / 8:30am Central European / 4:30pm Australian Eastern Standard Time. Where to Watch: http://e3.nintendo.com. Last year we heard from Satoru Iwata and Shigeru Miyamoto, but this year we'll hear from the console's producer, Katsuya Eguchi, whom you may know from his work on the Animal Crossing and Wii Sports series.Wednesday 6th June
Nintendo Software Showcase
When: 6pm Pacific / 9pm Eastern / Thursday 7th June, 2am UK / 3am Central European / 11am Australian Eastern Standard Time. Where to Watch: http://e3.nintendo.com. This is likely to be a tour of the Nintendo booth, as the showfloor closes to visitors at 6pm, so expect in-depth looks at all Nintendo's games. We'll update this post with new information so make sure you bookmark it to help you plan your E3 viewing and less important things like eating, sleeping and toilet breaks.PS Plus Members Get 50% Off New “Ultimate” Bundles
09:35 at movemodo.com
Everyone else gets 30%
North American PS Plus subscribers just got a good deal — up to 50% off Sony's new "ultimate" bundles, which contain a game and all its available DLC. Regular members save 30% on the deals, which are available from today until Monday 4th June, so you'll have to be quick. The line-up of nine games and DLC stands at: Red Dead Redemption with Legends and Killers, Liars and Cheats and Undead Nightmare — $27.99 ($19.59 for PlayStation Plus Members!) inFAMOUS 2 Complete Edition — $33.99 ($23.79 for PlayStation Plus Members!) BioShock 2 with Exclusive Character Pack, Minerva’s Den, The Protector Trials, Rapture Metro and Sinclair Solutions — $27.99 ($19.59 for PlayStation Plus Members!) MotorStorm Apocalypse — $50.49 ($35.34 for PlayStation Plus Members!) Call of Duty: Black Ops with First Strike, Escalation, Annihilation and Rezurrection Packs — $66.49 ($46.54 for PlayStation Plus Members!) L.A. Noire: The Complete Edition — $27.99 ($19.59 for PlayStation Plus Members!) Mafia II with Betrayal of Jimmy, Greaser Pack, Jimmy’s Vendetta, Joe’s Adventure, Renegade Pack, Vegas Pack and Hero Pack — $20.99 ($14.69 for PlayStation Plus Members!) Just Cause 2 Ultimate Edition — $20.99 ($14.69 for PlayStation Plus Members!) Mortal Kombat with the Warrior Bundle and Klassic Skins Pack 1 — $34.99 ($24.49 for PlayStation Plus Members!) Will you be picking any of these up? Got any recommendations for your fellow PS3 owners as to which deal's the best? Speak up and sound off in the comments below.Natsume Stops Teasing, Reveals Harvest Moon: A New Beginning
08:30 at nintendolife.com
So we can all stop guessing
You can stop scratching your head now: Natsume's finally announced that Harvest Moon: A New Beginning is coming to North America.
May 28th, 2012
Feature: The Best Moments of E3 2011
17:00 at nintendolife.com
It was a very good year
We're seven days away from E3 2012. That's seven days until we see Nintendo's full vision for Wii U, the next round of 3DS games and how our next year of Nintendo gaming is going to look. It's the most exciting time of the year, and it's nearly upon us. Last year was pretty exciting too. We saw Wii U for the first time, got our first looks at a range of new 3DS games and welcomed the eShop into our lives. Let's take a look back over some of the best moments of 2011's E3 conference.Miyamoto's Musical Interlude
Shigeru Miyamoto loves his music: he created Wii Music and plays the banjo, so no wonder he was so excited to be put on stage in front of an orchestra at the start of E3 2011. The show opened with a medley of music from The Legend of Zelda over the years, but it was Miyamoto's joyful play with the orchestra that we'll always remember. Just look how happy he is when he "gets an item". We'll never know that kind of happiness. [youtube:3Nu78NzThEQ]Iwata's Big Promise
What's better than a new Super Smash Bros. game? Two new Super Smash Bros. games that link together, of course. Satoru Iwata got the biggest cheer of the day when he told the audience that Masahiro Sakurai had the idea for Smash Bros. on Wii U and 3DS. Iwata might have jumped the gun a little bit — Sakurai still put in another eight months of work on Kid Icarus: Uprising — who can blame him for getting the fans onside right from the start? [youtube:IhvQqXg1Rk8]The Stage of History
Not so much a moment as an impressive demonstration of technology. Faced with the issue of translating 3DS's stereoscopic screens and Wii U's two-screen approach, Nintendo went with a multi-layered stage that came alive during a demonstration of its upcoming 3DS games. [youtube:pz9ctyPn3Fc]What Wii U Can Do
We'd heard plenty of rumours about Wii U's new controller in the run-up to E3, and while its design was a surprise, perhaps its concept wasn't. One thing that did definitely surprise was the following tech demo, which like the GameCube's excellent Rebirth demo had an organic atmosphere, following a bird through a peaceful Japanese garden. As a demonstration of Wii U's technical power it probably didn't have the "wow" factor of other Nintendo tech demos — particularly considering there was no Link — but it definitely delivered in the class department. [youtube:9L3W06eBYDM]Bricking Ass and Talking Games
When it came to deciding who'd announce Smash Bros. Wii U, we bet Iwata pulled rank on Reggie, leaving the Regginator to lift the lid on the Nintendo-published LEGO City Stories. While we all thought "LEGO GTA", Reggie's pause for applause was met with silence. Still, we expect this to be a big seller on Wii U: it is LEGO GTA, after all. [youtube:S79x56DTT28]That Wii U Concept
Of course, we all remember our first look at Wii U and that tantalising new controller. The concept video revealed all-new functionality: streaming from the console to the touch screen, video chat and genuinely new ways to play. It may not have been communicated perfectly — confusion mounted over whether it was a new console or just a new controller for Wii — but it left us eager to know more. [youtube:z59IsFgwnSE] Nintendo's E3 2012 press conference is on Tuesday 5th June. We'll be covering it all live — come join us.We May Yet See Inazuma Eleven Strikers in Europe
12:00 at nintendolife.com
Better late than never
Europe's got two Inazuma Eleven games for DS but not the Wii entry Inazuma Eleven Strikers that came out in Japan in July 2011. Well, never say never, as Level-5's registered a trademark for the game in Europe. The Wii version follows the DS game's lead by blending football with RPG elements, but naturally with polygon character models, more voiced dialogue and other Wii enhancements. We've reached out to Nintendo for comment and will update if and when we hear back.